Henrik Fabricius

Author Homepage: http://users.cybercity.dk/~bbl6194/delphi3dx.htm

Send e-mail to this Author

  • Create and validate signatures over PDF, XML, and Office documents
  • Manage X.509 certificates easily and transparently on all platforms
  • Integrate swiftly to local, national, and international PKI environments

Author Products

Total 2 products

TCollision Tester3DX v.1.3b

Components > Effects and Multimedia > Direct X

By Henrik Fabricius.

Freeware + source 15 Jul 2006

Description

Non Visual Component to test for collisions between 3D-objects in Direct3D games. This component must be used with DelphiX components and with DirectX 6.0 or higher.
  • Surround each of your 3D-objects by at least one collision object which must be a member of the following primitives: box3D - sphere3D - ellipsoid3D - cylinder3D - air3D
  • Available material properties are: solid3D - water3D - air3D
  • Available functional properties are: pickable - shootable - fixed3Dobject
  • Bullets are described by: BulletRadius - BulletRange - LongShots
  • The actor is described by: FrontDistance - HeadRadius.
A tutorial 3D gaming example is available at the Delphi3DX page.

Informations

  • Status: Fully functional
  • Source: Included
  • Size: 27kB

Platforms: D4

TGameInfo v.1.3

Components > System > System Info

By Henrik Fabricius.

Freeware + source 15 Jul 2006

Description

Use this component to obtain System information like:
  • Type of OS and path for it (Windows Directory)
  • Processor type
  • Available Memory
  • Version of DirectX installed
  • Color depth
  • Graphics resolution.

Informations

  • Status: Fully functional
  • Source: Included
  • Size: 3kB

Platforms: D4, D5, D6