Joe White

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Components > Miscellaneous > Games

By Joe White.

GPLS 06 May 2008


The engine for games. The feature set is pretty sparse at the moment, but what’s there, works. It’s the bare minimum that I decided would be worth releasing. Here’s a brief rundown: Pluggable display libraries. You can select from “compatibility mode” (basic GDI via TCanvas), Asphyre eXtreme, and (un)DelphiX.


  • Status: Fully functional
  • Source: Included
  • Size: 3 676 kB

Platforms: D2006, D2007, D7