Create feature-rich windows applications with many new components and universal dialogs.

  • improved DBGrid
  • new DBRecordView, DBTreeView
  • toolbars and db dialogs to Find, Filter, Sort, Export, Print...
  • StringGrid with columns definition
  • GroupBox with automatic alignment and resizing of owned controls

And many more for $35 only - details here

DelphiGL v.1.1

By Jonas Dieckelmann.

Freeware + source 08 May 2001

Description

Ever wondered how to use OpenGL with Delphi? This program will show you how to set up OpenGL and render an Asteroid to your screen with minimum effort. It is intended for those of you who want to do a bit more graphik than TCanvas.

Informations

  • Status: Fully functional
  • Source: Included
  • Exe demo: included
  • Size: 81kB

Platforms: D2, D3, D4, D5

GLScene v.1.3

By GLScene.

Freeware + source 13 Aug 2015

Description

GLScene is an OpenGL based 3D library for Delphi. It provides visual components and objects allowing description and rendering of 3D scenes in an easy, no-hassle, yet powerfull manner.

GLScene is not just an OpenGL wrapper or utility library, it has grown to become a set of founding classes for a generic 3D engine with Rapid Application Development in mind. GLScene allows you to quickly design and render 3D scenes without having to learn the intricacies of OpenGL, if you know how to design a TForm, you'll easily master the basic operations of TGLScene. The library comes with a large collections of demos showcasing the ease of use, and demonstrating RAD wasn't done at the expense of CPU/GPU horsepower.

Informations

  • Status: Fully functional
  • Source: Included
  • Size: 73 974kB

Platforms: C2k10, C2k6, C2k7, C2k9, CB5, CB6, CBXE, CBXE2, CBXE3, CBXE4, CBXE5, CBXE6, CBXE7, D2005, D2006, D2007, D2009, D2010, D4, D5, D6, D7, DXE, DXE2, DXE3, DXE4, DXE5, DXE6, DXE7

GLVisir v.2.50

By AidAim Software LLC.

Freeware + source 12 Sep 2014

Description

GLVisir is a component for on-screen displaying animated or static 3D scenes using hardware or software OpenGL for rendering. It is designed for rendering 3D surfaces and 3D sets and provides the following features:
  • Rotation, Zoom, Move objects;
  • Changing rendering style (wired, filled, combined) at run-time;
  • Animation with different Speed and Loop mode;
  • Simultaneous frames mode;
  • Translucent mode;
  • Displaying axis and coordinate ranges.

Informations

  • Status: Fully functional
  • Source: Included
  • Size: 108kB

Platforms: C2k6, CB5, CB6, D2005, D2006, D2007, D5, D6, D7

MNOgl Component Collection v.1.0

By MINAIS individual cad software.

Freeware 19 Dec 2000

Description

With this collection developers are easily able to build OpenGL applications completly with components and see the results already in design mode. Lighten up scenes, animate shapes or whole scenes or give elements the ability of textures are only a few points of possibilities developers will have with these new components.

MNOgl components collection as an ActiveX library (ocx based) also available.

Informations

  • Status: Fully functional
  • Source: None
  • Size: 407kB

Platforms: D5

MyEngine v.2008.2.20

By Georgy Moshkin.

Freeware 25 Feb 2008

Description

Main features:
  • precomputed Collision Detection data using OpenGL hardware z-buffer (CDNR2)
  • software skinning mesh animation with skeleton bone weights support
  • mesh exporting script for Blender 3D 2.45 (skeletal animation & static objects)
Examples included: skeletal animation example demonstrates horse 3d model by Damien McGinnes, collision detection example demonstrates 3d level by katbits. Basic idea of collision detection example: we are using many glReadPixels captured z-buffer images to represent 3D scene as 2d-layers of height data (pre-rendered). In this way we can use easy and fast 2d collision detection and response algorithms in full featured 3d world (3d-to-2d and 2d-to-3d).

Informations

  • Status: Fully functional
  • Source: None
  • Exe demo: included
  • Size: 770kB

Platforms: D2006, D2007, D6

Open GL Headers Files For Delphi v.1.0

By Alexander Staubo.

Freeware + source 18 Sep 1997

Description

A translation of OpenGL 1.1 from Silicon Graphics Inc. Contains translations of gl.h and glu.h.

Informations

  • Status: Fully functional
  • Source: Included
  • Size: 23kB

Platforms: D2, D3

ScrGL

By Lucian Wischik.

Freeware + source 25 Jan 1999

Description

OpenGL components for multiple Installable Client Drivers (ICD).

Informations

  • Status: Fully functional
  • Source: Included
  • Exe demo: included
  • Size: 579kB

Platforms: CB3

Signsoft VisIt v.4.5

By Signsoft GmbH.

Shareware 15 Jul 2006

Description

Signsoft VisIt is a collection of components for 3D graphics and animation. It includes components to support software developers and provides special solutions in the field of 3d graphics.

Signsoft VisIt offers an object-oriented access to the OpenGL-API using VCL-components. Besides, the state sort tasks are packed in powerful classes so the developer can concentrate on the real tasks. Any implemented classes that can easily take on special tasks can extend the components. However, for an OpenGL-expert it is still possible to integrate Open-GL-instructions directly.

Informations

  • Status: Trial (work while IDE is running)
  • Source: On purchase/registration
  • price: $420
  • Source price: $1060
  • Size: 12 073kB

Platforms: C2k6, CB5, CB6, D2005, D2006, D7

TAL_OpenGL component v.1.0

By StellaSOFT.

Freeware + source 06 Sep 2013

Description

TALOpenGL : Base visual component for fast 2D/3D graphics in OpenGL. Demo shows the component usage. (Moving, rotating, rescaling,...etc. See the source code).

Informations

  • Status: Fully functional
  • Source: Included
  • Exe demo: included
  • Size: 6 962kB

Platforms: CB6, D5, D7

TGLWidget pack for VCL/CLX v.1.1

By Qr Li.

Freeware + source 03 Jan 2003

Description

Clear OpenGL solution for Delphi/Kylix. Including TGLWidget, 3D math library, texture utilities.

Informations

  • Status: Fully functional
  • Source: Included
  • Size: 30kB

Platforms: D6, D7

TOGDraw component for OpenGL

By Khamza Davletov.

Freeware + source 23 Sep 2005

Description

This component is written for quick OpenGL initialization of TPixelFormatDescriptor, buffers, colors and so on.

Informations

  • Status: Fully functional
  • Source: Included
  • Exe demo: included
  • Size: 7kB

Platforms: D6, D7

TOpenGL

By Alan Garny.

Freeware + source 27 Oct 1999

Description

Encapsulates all the complexity that can result in using OpenGL. In other words, all the hassle of dealing with the pixel format, the GL context, etc. is hidden by this component. The only thing that needs to be done is to handle a few events: OnGLInit, OnGLPaint and the classical OnResize. On top of that, two extra facilities are available. The first one allows to print out the rendered scene, while the second can save it into a bitmap.

Informations

  • Status: Fully functional
  • Source: Included
  • Size: 65kB

Platforms: CB6

TOpenGl v.1.0

By Enzo Piombo.

Freeware + source 17 Jun 1998

Description

OpenGl component with 3D scene editor. You could build scenes with the editor and then "play" them in your applications using this component, modifying objects, lights and so on. Full OpenGl API access.

Informations

  • Status: Fully functional
  • Source: Included
  • Size: 1 931kB

Platforms: CB1

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Displaying, editing and printing hypertext documents

TRichView is a suite of native Delphi/C++Builder components (VCL) for displaying, editing and printing hypertext documents.

ScaleRichView is a set of VCL components for WYSIWYG editing ("What You See Is What You Get"), created basing on TRichView and RichViewActions.
ScaleRichView uses TRichView engine for document rendering, but it repaginates, scales and draws pages in its own way.

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