22 September 2013. paxCompiler, v3.2. Cross-platform paxInterpreter.
About paxCompiler
paxCompiler is an embedable compiler of the Object Pascal, Basic and JavaScript programming languages. The key features of the paxCompiler are:
- The compiler generates machine code for Intel compatible processors (IA-32/64 architecture).
- The second script runner is a cross-platform interpreter based on intermediate code. Supported platforms are Win32/Win64, Linux, Mac OS, iOS Simulator. Support of Android and iOS devices will be added in the next release.
- The compiler is written in Delphi and it is compatible with Free Pascal/Lazarus 32/64 bit.
- It is possible to use the compiler as a scripting engine, so you can customize and extend the application without having to recompile it.
- The compiler supports Object Pascal language based on the Delphi 7 standard and extends it with
generic types, operator overloading, anonymous functions and closures, lambda-expressions.
Syntax of Basic language is similar to VB.NET. JavaScript implementation is based on ECMA-262 standard.
- Cross-language programming support. You can use Pascal units in Basic and JavaScript programs and vice versa.
- COM support.
- paxCompiler components allows you to implement debugger and code explorer.
- Script-defined types support run-time information (RTTI).
- You can bind instances of script-defined classes with dfm files.
- You can import host-defined types with paxCompiler importer. Automatic import of host-defined types is available for Delphi XE2-XE5.
- You can create stand alone executable files and dlls.
- Support of compiled units and run-time packages.
- paxCompiler engine is thread safe.
- The roadmap of the compiler includes: Java compiler, C++ compiler, built-in assembler.
Feedback
paxscript@gmail.com.
Alexander Baranovsky, CEO of VIRT Laboratory.
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