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procedure Roll(Dx, Dy: Integer; FillBack: Boolean; FillColor: TColor32);
Use Roll to scroll the whole bitmap Dx pixels right and Dy pixels down.
Dx an Dy may be negative.
The content of the new area may optionally be cleared with FillColor, if FillBack is true.
Copyright ©2000-2007 Alex Denisov and Contributors - Graphics32 v1.8.3 - Build on 4-March-2007